Rohstoffe/en: Revision history

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6 March 2024

2 March 2024

1 March 2024

25 February 2024

  • curprev 16:1216:12, 25 February 2024Vachalet talk contribs 3,319 bytes −58 Die Seite wurde neu angelegt: „* Production * Items * Roads * Buildings
  • curprev 16:0116:01, 25 February 2024Vachalet talk contribs 3,377 bytes −28 Die Seite wurde neu angelegt: „== See also ==“
  • curprev 15:5615:56, 25 February 2024Vachalet talk contribs 3,405 bytes −8 Die Seite wurde neu angelegt: „Herbs can also be harvested to make potions. There is a maximum of one herb species in each region. See the Herbs list.“
  • curprev 15:4415:44, 25 February 2024Vachalet talk contribs 3,413 bytes +27 No edit summary
  • curprev 15:3915:39, 25 February 2024Vachalet talk contribs 3,386 bytes −70 Die Seite wurde neu angelegt: „Horses can also be captured at will. Without help, only wild horses reproduce. However, it is possible to breed other horses in a Stable. Wild horses love space and freedom, which is why some of them migrate to neighbouring regions when there are fewer horses there. Skills : taming“
  • curprev 15:3615:36, 25 February 2024Vachalet talk contribs 3,456 bytes −23 Die Seite wurde neu angelegt: „=== And elsewhere ===“
  • curprev 15:3315:33, 25 February 2024Vachalet talk contribs 3,479 bytes −124 Die Seite wurde neu angelegt: „If wood or mallorn is felled, the forest shrinks and only recovers very slowly. As long as there is enough wood, it can be felled in any quantity. The same applies to mallorn, a 'magic' wood found only in a few regions. Mallorn reproduces like wood, but mallorn seeds only grow in regions that are suitable for them. In regions with mallorn, the "MAKE wood" order can also be used to harvest wood instead of mallorn. The number of Mallorn trees is then reduce…“
  • curprev 15:2815:28, 25 February 2024Vachalet talk contribs 3,603 bytes −158 Die Seite wurde neu angelegt: „The development of Eressea's vegetation is determined by the seasons. As soon as the first rays of sunlight hit the ground in spring, the seeds hidden in the soil germinate and last year's saplings grow into mature trees. If there isn't enough sun (no free working space), the seeds remain dormant in the soil. During the summer and autumn months, mature trees shed their seeds, which can be collected with the MAKE seed/"mallorn…“

24 February 2024

  • curprev 19:5319:53, 24 February 2024Vachalet talk contribs 3,761 bytes −24 Die Seite wurde neu angelegt: „=== About Forest ===“
  • curprev 17:5617:56, 24 February 2024Vachalet talk contribs 3,785 bytes +22 No edit summary
  • curprev 17:5617:56, 24 February 2024Vachalet talk contribs 3,763 bytes +26 No edit summary
  • curprev 17:5417:54, 24 February 2024Vachalet talk contribs 3,737 bytes −158 Die Seite wurde neu angelegt: „Iron, stone, laen, and, in particularly ancient regions, sometimes even adamantium, can be mined or quarried from mountains, glaciers, and sometimes other types of regions. Laen and adamantium require a mine and particularly high Mining skill. These resources can be difficult to extract. In your report you can find out by the number after the “/”. For example, if the report says "20 iron/4", this means that 20 irons with skill level 4 can still be min…“
  • curprev 17:3717:37, 24 February 2024Vachalet talk contribs 3,895 bytes −24 Die Seite wurde neu angelegt: „=== About Mining ===“
  • curprev 17:3217:32, 24 February 2024Vachalet talk contribs 3,919 bytes −91 Die Seite wurde neu angelegt: „When exploiting resources, it is important to consider that units on guard (GUARD) prevent non-allied factions (HELP ALL or HELP GUARD) from exploiting them (see GUARD and HELP). This does not apply if the guarding faction does not see the producer, for example because he is cloaked.“
  • curprev 17:2017:20, 24 February 2024Vachalet talk contribs 4,010 bytes −14 Die Seite wurde neu angelegt: „== Resources exploitation ==“
  • curprev 17:0917:09, 24 February 2024Vachalet talk contribs 4,024 bytes +4,024 Die Seite wurde neu angelegt: „<languages/> <div lang="de" dir="ltr" class="mw-content-ltr"> == Abbau von Rohstoffen == </div> <div lang="de" dir="ltr" class="mw-content-ltr"> Beim Abbau aller Rohstoffe ist zu beachten, dass bewachende Einheiten den Abbau verhindern, wenn die bewachende Partei weder HELFE ALLES noch HELFE BEWACHE zur eigenen Partei gesetzt hat (siehe BEWACHE und HELFE). Dies gilt nicht, wenn der Bewachende d…“