Translations:Rassen/13/en
Aus Eressea
- Overpowering: When their numbers are ten times those of the opponent, goblins get a +1 attack bonus.
- Midget: Goblins weigh only 6 WU/GE, but they can carry only 4.4 WU/GE.
- Master Thieves: Goblins with level 4 or higher in stealth will always steal at least 50 silver, even if they were discovered.
- Unarmed Defense: Unarmed goblins do not get the usual -2 penalty on defense.
- Stubborn: A wounded goblin will regenerate 10% of their hit points.