Translations:Krieg/152/en

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  • The attacker's attack and the defender's parry are (initially) as high as their weapon skill level.
  • Add bonuses and penalties: Add any bonuses and penalties to the attacker's attack and the defender's parry.
  • If the attacker is a ranged fighter, the opponent's modified parry value is halved.
  • The basic hit probability (BT) of an attacker is 30%.
  • Subtract values from each other: For every point difference between the attacker's attack and the defender's parry, the BT is now increased or decreased by 5%. The real chance of hitting is therefore calculated as follows: (Attack(attacker)-Parry(defender)) * 5% + 30%.
  • Beginner's luck: If the attack fails, the attacker has an additional 10% chance of converting his attack after all: He can strike a second time with a 90 to 99% (chance) increased chance of hitting. This gives severely disadvantaged fighters the opportunity to get at least a few random hits.