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(Die Seite wurde neu angelegt: „* Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers -1. * Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer to skill halving according to the normal starvation rule. * Hibernation: During the winter months of Hearth fire, Icewind and Snowbane, insects can on…“)
 
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* Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers -1.
* Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers -1.
* Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer to skill halving according to the normal [[Special:MyLanguage/Hunger|starvation]] rule.
* Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer to skill halving according to the normal [[Special:MyLanguage/Hunger|starvation]] rule.
* Hibernation: During the winter months of Hearth fire, Icewind and Snowbane, insects can only recruit in deserts. However, a [[Special:MyLanguage/Tränke|potion]] of "nest warmth" can be made through [[Special:MyLanguage/Liste der Talente|Alchemy]] skill that makes recruitment in other terrain possible.
* Hibernation: During the winter months of Hearth fire, Icewind and Snowbane, insects can only recruit in deserts. However, a [[Special:MyLanguage/Tränke|potion]] of "nest warmth" can be made through [[Special:MyLanguage/Liste der Talente|alchemy]] skill that makes recruitment in other terrain possible.
* Carapace Armor: Insects are protected by their natural armor. This natural armour will be halved if the insects are wearing additional armour. (see [[Special:MyLanguage/Kriegstabellen#Rasseneigenschaften|here]]).
* Carapace Armor: Insects are protected by their natural armor. This natural armour will be halved if the insects are wearing additional armour. (see [[Special:MyLanguage/Kriegstabellen#Rasseneigenschaften|here]]).
* Tacticians: Insects get a bonus on [[Special:MyLanguage/Taktik|tactics]] skill when appearing in number. An insect tactician gets (log<sub>10</sub> (amount of fighters in his group))-1 to his tactics skill. This can also result in a malus if there are very few fighters! (be carefull with Groups)
* Tacticians: Insects get a bonus on [[Special:MyLanguage/Taktik|tactics]] skill when appearing in number. An insect tactician gets (log<sub>10</sub> (amount of fighters in his group))-1 to his tactics skill. This can also result in a malus if there are very few fighters! (be carefull with Groups)
* Nomad Traders: Insects can [[Special:MyLanguage/Geld#Handel|trade]] in deserts and swamps without needing any form of building.
* Nomad Traders: Insects can [[Special:MyLanguage/Geld#Handel|trade]] in deserts and swamps without needing any form of building.
* Wounded insects regenerate at 5% of their hit points.
* Wounded insects regenerate at 5% of their hit points.

Version vom 28. Februar 2024, 10:59 Uhr

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Nachricht im Original (Rassen)
* Insekten mögen Wärme und Feuchtigkeit und hassen die Kälte: In Wüsten und Sümpfen haben sie +1 auf alle Talente, in denen sie wenigstens Talent 1 haben, in Gebirgen und Gletschern -1.
* Insekten können Gletscher nicht betreten und dort auch nicht rekrutiert werden, es ist ihnen zu kalt. Insekten, welche trotzdem in einen Gletscher gelangen, verlieren Trefferpunkte und unterliegen der Talenthalbierung nach der normalen [[Special:MyLanguage/Hunger|Hungerregel]].
* Insekten können in den Wintermonaten Herdfeuer, Eiswind und Schneebann nur in Wüsten rekrutieren. Es kann allerdings durch [[Special:MyLanguage/Liste der Talente|Alchemie]] ein [[Special:MyLanguage/Tränke|Trank]] (Nestwärme) hergestellt werden, der die Rekrutierung in anderem Terrain möglich macht.
* Insekten sind automatisch durch ihren Chitinpanzer geschützt. Diese Rüstung wirkt zur Hälfte additiv zu einer Rüstung, die Insekten tragen (siehe [[Special:MyLanguage/Kriegstabellen#Rasseneigenschaften|hier]]).
* Insekten bekommen einen [[Special:MyLanguage/Taktik|Taktik]]-Bonus, wenn sie in Massen auftreten. Ein Insektentaktiker bekommt einen Bonus von (log<sub>10</sub> (Anzahl der Kämpfer in seinem Heer)) - 1 auf Taktik. Das kann bei sehr wenigen Kämpfern auch einen Malus ergeben! Außerdem sind Einheiten aus verschiedenen [[Special:MyLanguage/Gruppen|Gruppen]] in der Regel in verschiedenen Heeren!
* Insekten können in Wüsten und Sümpfen auch ohne Burgen [[Special:MyLanguage/Geld#Handel|handeln]].
  • Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers -1.
  • Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer to skill halving according to the normal starvation rule.
  • Hibernation: During the winter months of Hearth fire, Icewind and Snowbane, insects can only recruit in deserts. However, a potion of "nest warmth" can be made through alchemy skill that makes recruitment in other terrain possible.
  • Carapace Armor: Insects are protected by their natural armor. This natural armour will be halved if the insects are wearing additional armour. (see here).
  • Tacticians: Insects get a bonus on tactics skill when appearing in number. An insect tactician gets (log10 (amount of fighters in his group))-1 to his tactics skill. This can also result in a malus if there are very few fighters! (be carefull with Groups)
  • Nomad Traders: Insects can trade in deserts and swamps without needing any form of building.
  • Wounded insects regenerate at 5% of their hit points.