Translations:Rassen/10/en
Aus Eressea
- Green Thumb: Each elf (up to 1/8 of the region's maximum working population, e.g. 250 in a swamp) increases the chance of a tree (incl. mallorn trees) to drop a seed in a summer or autumn week. This can make quite a difference depending on the number of elves.
- Forest Dwellers: In forest regions, elves have a skill bonus of +1 to stealth and perception, and +2 to tactics.
- Magicians: Elf factions can have 1 additional magician, allowing them to have a maximum of 6.
- Elf magicians regenerate aura significantly faster
- Expert Archers: Elves cause 1 additional damage point when using bows.
- Only elves can build elven bows.
- Wounded elves regenerate at 5% of their hit points.