Schiffsreise/en: Revision history

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21 September 2024

  • curprev 17:4517:45, 21 September 2024Vachalet talk contribs 8,831 bytes −187 Die Seite wurde neu angelegt: „{{Geruecht|author=|text= Ship drifted in a storm; what happened? <br> Ships travel over coasts (ocean hexes with at least one adjacent land hex) or over open sea (ocean with only adjacent water hexes). *As long as a ship only travels in coastal regions it will never get caught in a storm and it will never drift away. *If a ship is crossing open sea hexes (this is independent of the start and destination region), it may get caught in a storm and drift awa…“
  • curprev 17:3917:39, 21 September 2024FuzzyBot talk contribs 9,018 bytes +810 Übernehme Bearbeitung einer neuen Version der Quellseite

12 May 2024

8 March 2024

7 March 2024

  • curprev 20:5520:55, 7 March 2024FuzzyBot talk contribs 8,258 bytes +80 Übernehme Bearbeitung einer neuen Version der Quellseite
  • curprev 20:2820:28, 7 March 2024Vachalet talk contribs 8,178 bytes −56 Die Seite wurde neu angelegt: „</noinclude>“
  • curprev 20:2820:28, 7 March 2024Vachalet talk contribs 8,234 bytes −55 Die Seite wurde neu angelegt: „* movement * ships
  • curprev 20:2720:27, 7 March 2024Vachalet talk contribs 8,289 bytes −84 Die Seite wurde neu angelegt: „== See also ==“
  • curprev 20:2720:27, 7 March 2024Vachalet talk contribs 8,373 bytes −100 Die Seite wurde neu angelegt: „You can repair a ship with <tt>MAKE [''level''] SHIP [''ship-ID'']</tt>, just as if the ship wasn't finished yet.“
  • curprev 20:2620:26, 7 March 2024Vachalet talk contribs 8,473 bytes −28 Die Seite wurde neu angelegt: „*The ship was involved in a fight : 0%-20% damage (see Battle on ship) * The ship was harmed by a spell, up to 90% damage. * A tidal wave damages the ship, 50% damage. * if the ship hits reefs, it suffers 10% damage (hitting reefs: attempting to dock in an unsuitable region) * A ship at sea without enough sailors, 30% damage per round. * The ship does not have any owner, 5% damage per round * The ship is hit by a…“
  • curprev 20:2020:20, 7 March 2024Vachalet talk contribs 8,501 bytes −66 Die Seite wurde neu angelegt: „The following events will damage a ship :“
  • curprev 20:2020:20, 7 March 2024Vachalet talk contribs 8,567 bytes −46 Die Seite wurde neu angelegt: „If the damage exceeds 100%, the ship will sink with all units on board.“
  • curprev 20:1820:18, 7 March 2024Vachalet talk contribs 8,613 bytes −92 Die Seite wurde neu angelegt: „Example: A boat with an aquarian captain is 17% damaged. * This reduces the capacity to (50)*0.83=41.5 (round down) 41 WU. * The range (1+2)*0.83=2.49 (round up) therefore remains at 3.“
  • curprev 20:1220:12, 7 March 2024Vachalet talk contribs 8,705 bytes −103 Die Seite wurde neu angelegt: „Damage is expressed as a percentage and reduces capacity in proportion to the damage indicated; round down. Range, including all acceleration bonuses (aquarian, artefacts, spells), is also reduced in proportion; but in this case, always round up.“
  • curprev 20:0520:05, 7 March 2024Vachalet talk contribs 8,808 bytes −1 No edit summary
  • curprev 20:0420:04, 7 March 2024Vachalet talk contribs 8,809 bytes −1 No edit summary
  • curprev 20:0420:04, 7 March 2024Vachalet talk contribs 8,810 bytes −135 Die Seite wurde neu angelegt: „Travelling by sea is dangerous, and ships can be damaged on the high seas, by storms, climatic events or even creatures from the depths (or also if no one drives them).“
  • curprev 19:5619:56, 7 March 2024Vachalet talk contribs 8,945 bytes −21 Die Seite wurde neu angelegt: „==Damage to Ships==“
  • curprev 19:5619:56, 7 March 2024Vachalet talk contribs 8,966 bytes −238 Die Seite wurde neu angelegt: „Aquarians in a ship can swim from an ocean region onto a directly adjacent land region (with the MOVE order), but the reverse is not true. Aquarians can not swim from a land region onto any ocean region. This works only if the unit isn’t overloaded. Swimming aquarians can carry items, but not horses. Transporting units of other races is not possible in this way, but aquarians can t…“
  • curprev 19:4919:49, 7 March 2024Vachalet talk contribs 9,204 bytes −28 Die Seite wurde neu angelegt: „==Swimming==“
  • curprev 19:4919:49, 7 March 2024Vachalet talk contribs 9,232 bytes −99 Die Seite wurde neu angelegt: „If units want to leave a ship, they must first do so with LEAVE. If the region is not guarded by a non-allied faction, the units can move immediately with MOVE, otherwise they can only MOVE on the turn following the LEAVE order. This also applies to RIDE and CARRY.“
  • curprev 19:4819:48, 7 March 2024Vachalet talk contribs 9,331 bytes −126 Die Seite wurde neu angelegt: „When the ship is ashore, all the units on board can do something; they go ashore to work, so to speak. They can do this even if the ship leaves during the same turn. However, if the region is guarded by a non-allied faction, they cannot earn silver with WORK, ENTERTAIN or TAX.“
  • curprev 19:4019:40, 7 March 2024Vachalet talk contribs 9,457 bytes +13 No edit summary
  • curprev 19:3919:39, 7 March 2024Vachalet talk contribs 9,444 bytes −164 Die Seite wurde neu angelegt: „Units aboard a ship cannot execute long orders (with the exception of aquarians). Only the captain can give MOVE or ROUTE orders to navigate the ship. Up to 100 aquarians per ocean region can earn 10 silver each per turn with the <tt>WORK</tt> order. However, all on-board persons need weekly upkeep, so there must always be enough Silver on board.“
  • curprev 19:2419:24, 7 March 2024Vachalet talk contribs 9,608 bytes −79 Die Seite wurde neu angelegt: „It is possible to group together several ships in a convoy. Details are described in the chapter on ships.“
  • curprev 19:1819:18, 7 March 2024Vachalet talk contribs 9,687 bytes −105 Die Seite wurde neu angelegt: „The total weight of all units on a ship, including the weight of horses, carts, persons and of course all goods and silver of the units, must be able to be transported by the ship. If this is not the case, or is no longer the case, the ship cannot sail. At sea, it will not sink immediately, but will drift. Ships capacities are shown in the table above and are always displayed in the report. The weights of items can be found in the section on Special:MyL…“
  • curprev 19:1219:12, 7 March 2024Vachalet talk contribs 9,792 bytes −128 Die Seite wurde neu angelegt: „If a ship does not have a sufficient crew, it cannot set sail. If this happens at sea (for example due to combat or units starving for lack of money), it drifts until it reaches a coastal region. It then suffers damages every turn, so that it quickly sinks.“
  • curprev 19:1019:10, 7 March 2024Vachalet talk contribs 9,920 bytes −1 No edit summary
  • curprev 19:1019:10, 7 March 2024Vachalet talk contribs 9,921 bytes −128 Die Seite wurde neu angelegt: „'''Example:''' * A trireme can be piloted by a unit of 30 persons with sailing 4 or by a unit of one person with sailing 4 and a unit of 58 persons with sailing 2. In all cases, it sails over 7 regions per turn (8 for Aquarians) and can carry 200 GE, from which the weight of the crew is of course deducted. * A dragonship with a level 2 unit of 25 persons moves 5 regions. However, with 3 level 20 persons, it can move 7 regions.“
  • curprev 19:0719:07, 7 March 2024Vachalet talk contribs 10,049 bytes −153 Die Seite wurde neu angelegt: „To be able to sail a ship, you need a trained crew, i.e. units that have learnt the skill of sailing. In the following table, the sailing skill level of the captain (the first unit on the ship in the report) is indicated under "Captain". In addition, a certain overall level of sailing is required to pilot the ship. To achieve this, the sailing skill levels of all the persons on board are added together, including those of the captain's unit and units from…“
  • curprev 19:0219:02, 7 March 2024Vachalet talk contribs 10,202 bytes −69 Die Seite wurde neu angelegt: „On the high seas - i.e. ocean areas that are not bordered by a land region - ships can drift into a neighbouring area and suffer damage due to storms. This does not apply to ships ordering FOLLOW or Piracy.“
  • curprev 18:5918:59, 7 March 2024Vachalet talk contribs 10,271 bytes −122 Die Seite wurde neu angelegt: „Ships cannot pass directly from one coast to a neighbouring coastal region without first sailing on an ocean region. Similarly, they can't leave in all directions, but only in the direction from which they came and in neighbouring directions. A ship coming from the east (report indicates then "coast east") can thus leave towards the east, the north-east and the south-east. However, if a region has a harbour, the ships of the owner of the harbour and of fr…“
  • curprev 18:5318:53, 7 March 2024Vachalet talk contribs 10,393 bytes −115 Die Seite wurde neu angelegt: „All ships larger than a boat (including longboats) can only dock in plains and forests. All other types of region (e.g. mountains, highlands, swamps, etc.) require a '''Harbour''' for ships to dock. If a ship tries to dock in an unsuitable region, it suffers damages. However, ships can set sail from anywhere, so you can build ships in any coastal region and launch them.“
  • curprev 18:4718:47, 7 March 2024Vachalet talk contribs 10,508 bytes −65 Die Seite wurde neu angelegt: „You can leave your island only with ships and, for example, open up new markets or establish direct contact with other factions. With a ship it is possible to move up to 7 regions, even more than 7 regions with the help of aquarians or with magic.“
  • curprev 18:3618:36, 7 March 2024Vachalet talk contribs 10,573 bytes −77 Die Seite wurde neu angelegt: „{| class="wikitable zebra center_content" |+ Dragonship Range |- |Captain ||2 || 6|| 18|| 54|| 162 |- !Range !!5 !!6 !!7 !!8 !!9 |}“
  • curprev 18:3418:34, 7 March 2024Vachalet talk contribs 10,650 bytes +10,650 Die Seite wurde neu angelegt: „{| class="wikitable zebra center_content" |+ Ship - Range, Capacity, Skill |- ! Type !!Range !!Capacity !!Captain/Crews !!Shipcraft lvl !!Qty of Wood |- |Boat ||2 ||50 ||1/2 ||1 ||5 |- |Longboat ||3 ||500 ||1/10 ||1 ||50 |- |Dragonship ||5* ||1000 ||2/50 ||2 ||100 |- |Caravel ||5 ||3000 ||3/30 ||3 ||250 |- |Trireme ||7 ||2000 ||4/120 ||4 ||200 |- |Galleon ||5 ||20000 ||5/250** ||5 ||2000 |- class="fake_table" |colspan=6…“