Rules

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These are the rules for the play-by-email game Eressea.

Eressea is played exclusively by e-mail. If you do not have your own e-mail address, you cannot play Eressea. The move rhythm is one week, ZAT (German for "move submission deadline") is Saturday evening 21:00h (CET). If no move is received by the game master, this results in a so-called NMR (no moves received). If there are 4 NMRs in a row, the faction is automatically removed from the game. This means that the faction is deleted on the 5th NMR.

Warning: Under Construction!

Eressea is a game in the river. It has undergone continuous improvements in recent years and we will continue to work on improving it in the future. This means that rules may change. Since such changes have unfortunately led to extensive disputes between the game masters and a few dissatisfied players in the past, we hereby expressly point out that we reserve the right to change all rules at any time, under special circumstances even without prior notice.

Editing the rules is encouraged, but please be sure to regard the Instructions for editing the rules!


Continue reading: Einleitung