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<languages/>
<languages/>
<div lang="de" dir="ltr" class="mw-content-ltr">
'''Roads''' increase the travelling speed over land. To achieve this, there must be inclusive roads from the start to the destination region. These roads allow easy progress as they do not become boggy when it rains, are not overgrown by forest and rivers and ravines are spanned by bridges.
'''Straßen''' erhöhen die Reisegeschwindigkeit über Land. Dazu müssen von der Start- bis zur Zielregion inklusive Straßen existieren. Diese Straßen erlauben ein leichtes Fortkommen, da sie bei Regen nicht versumpfen, nicht vom Wald überwachsen werden und Flüsse und Schluchten von Brücken überspannt werden. Um Straßen in einer Region zu bauen, braucht eine Einheit das Talent Straßenbau und Steine (siehe Tabelle).
</div>


<div lang="de" dir="ltr" class="mw-content-ltr">
In each region, you can build a road to the six cardinal directions. For a road to be complete, there must be a road in the region of the corresponding direction in the opposite direction.  
In jeder Region kann man in die sechs Himmelsrichtungen eine Straße errichten, solange die Zielregion kein Ozean ist. Damit eine Straße komplett ist, muß in der Region der entsprechenden Richtung in der Gegenrichtung auch eine Straße sein. Baut man z.B. in der Region bei (6,-3) eine Straße Richtung Nordosten, so muß in der Region (6,-2) eine Straße Richtung Südwesten gebaut werden.
To build roads, you need a minimum level of 1 in roadwork, and you can add 1 stone per level (and per person in the unit).
Um Strassen zu bauen, benötigt man ein Mindest-Bautalent von 1, pro Talentstufe Strassenbau kann man einen Stein verbauen.
</div>


<div lang="de" dir="ltr" class="mw-content-ltr">
The following table states how many stones per direction are needed. Furthermore, some regions are so inhospitable that a [[Special:MyLanguage/Andere Gebäude|building]] is required before building a road. It must function while building it, that is, it must be completed and the maintenance costs must be paid. Once completed, the road works without paying the building maintenance.
Einige Regionen sind so ungastlich, daß zuvor ein [[Special:MyLanguage/Andere Gebäude|Gebäude]] erreichtet werden muß: in Gletschern ein [[Special:MyLanguage/Tunnel|Tunnel]], in Sümpfen ein [[Special:MyLanguage/Damm|Damm]] und in Wüsten eine [[Special:MyLanguage/Karawanserei|Karawanserei]].
</div>


<div lang="de" dir="ltr" class="mw-content-ltr">
{| class="wikitable"
{| border="0" cellspacing="0" align="center"
|+ Building Roads
|+ Straßenbau
|-
|- style="background-color:#aaaaaa"
! Terrain !! Stones !! Building
! Gelände !! Steine für Straßenstück
|-
|- style="background-color:#eeeeee"
|Plain/Forest ||50 || -
|Gebirge
|-
|align="right"|250
|Highland ||100 || -
|- style="background-color:#cccccc"
|-  
|Ebene/Wald  
|Mountain ||250 || -
|align="right"|50
|-  
|- style="background-color:#eeeeee"
|Volcano ||250 || -
|Gletscher
|-
|align="right"|250
|Swamp  ||75 || [[Special:MyLanguage/Andere_Gebäude#Damm|Dam]]
|- style="background-color:#cccccc"
|-
|Hochland
|Desert ||100 || [[Special:MyLanguage/Andere_Gebäude#Karawanserei|Caravanserai]]
|align="right"|100
|-
|- style="background-color:#eeeeee"
|Glacier ||250 || [[Special:MyLanguage/Andere_Gebäude#Tunnel|Tunnel]]
| Sumpf
|align="right"|75
|- style="background-color:#cccccc"
| Wüste
|align="right"|100
|- style="background-color:#eeeeee"
|Vulkan
|align="right"|250
|}
|}
</div>


{{weiter|Schiff}}
'''Example:'''
For building a road from the plain at (0,0) through the swamp at (1,0) to the mountain at (1,1) you need
* 50 stones for <tt>MAKE Road E</tt> in (0,0)
* a dam in (1,0) that functions during construction costing 1000 silver and 3 wood per round
* 75 stones for <tt>MAKE Road W</tt> in (1,0)
* 75 stones for <tt>MAKE Road NE</tt> in (1,0)
* 250 stones for <tt>MAKE Road SW</tt> in (1,1)
 
After completion a unit can travel on foot with <tt>MOVE E NE</tt> from (0,0) to (1,1) in one round.
 
{{weiter|Schiff|Ships}}
 
[[Kategorie:Regeln]]

Aktuelle Version vom 19. November 2024, 21:02 Uhr

Roads increase the travelling speed over land. To achieve this, there must be inclusive roads from the start to the destination region. These roads allow easy progress as they do not become boggy when it rains, are not overgrown by forest and rivers and ravines are spanned by bridges.

In each region, you can build a road to the six cardinal directions. For a road to be complete, there must be a road in the region of the corresponding direction in the opposite direction. To build roads, you need a minimum level of 1 in roadwork, and you can add 1 stone per level (and per person in the unit).

The following table states how many stones per direction are needed. Furthermore, some regions are so inhospitable that a building is required before building a road. It must function while building it, that is, it must be completed and the maintenance costs must be paid. Once completed, the road works without paying the building maintenance.

Building Roads
Terrain Stones Building
Plain/Forest 50 -
Highland 100 -
Mountain 250 -
Volcano 250 -
Swamp 75 Dam
Desert 100 Caravanserai
Glacier 250 Tunnel

Example: For building a road from the plain at (0,0) through the swamp at (1,0) to the mountain at (1,1) you need

  • 50 stones for MAKE Road E in (0,0)
  • a dam in (1,0) that functions during construction costing 1000 silver and 3 wood per round
  • 75 stones for MAKE Road W in (1,0)
  • 75 stones for MAKE Road NE in (1,0)
  • 250 stones for MAKE Road SW in (1,1)

After completion a unit can travel on foot with MOVE E NE from (0,0) to (1,1) in one round.


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