Translations:Geld/12/en: Unterschied zwischen den Versionen
Aus Eressea
Zur Navigation springenZur Suche springen
(Die Seite wurde neu angelegt: „Every person of a faction and each peasant require 10 silver each turn to buy themselves the supplies needed to survive. Units of a faction help each other with silver when staying in the same region, i.e. it is basically enough if one unit has enough silver for all persons present (which can lead to catastrophes when done wrong and nobody else has any silver!). If your own faction does not have enough silver, other factions that have set Special:MyLang…“) |
Keine Bearbeitungszusammenfassung |
||
Zeile 1: | Zeile 1: | ||
Every person of a faction and each peasant require 10 silver each turn to buy themselves the supplies needed to survive. Units of a faction help each other with silver when staying in the same region, i.e. it is basically enough if one unit has enough silver for all persons present (which can lead to catastrophes when done wrong and nobody else has any silver!). If your own faction does not have enough silver, other factions that have set [[Special:MyLanguage/HELFE|HELP SILVER]] to your own faction will also help (see [[Special:MyLanguage/Allianz|here]]). Units that move must be supplied where they arrive. | Every person of a faction and each peasant require 10 silver each turn to buy themselves the supplies needed to survive. Units of a faction help each other with silver when staying in the same region, i.e. it is basically enough if one unit has enough silver for all persons present (which can lead to catastrophes when done wrong and nobody else has any silver!). If your own faction does not have enough silver, other factions that have set [[Special:MyLanguage/HELFE|HELP SILVER]] to your own faction will also help (see [[Special:MyLanguage/Allianz|here]]). Units that move must be supplied where they arrive. Silver, which was previously [[Special:MyLanguage/RESERVIERE|reserved]], is also used for unit maintenance. Without enough silver, people will starve (see below). |
Aktuelle Version vom 5. März 2024, 13:50 Uhr
Every person of a faction and each peasant require 10 silver each turn to buy themselves the supplies needed to survive. Units of a faction help each other with silver when staying in the same region, i.e. it is basically enough if one unit has enough silver for all persons present (which can lead to catastrophes when done wrong and nobody else has any silver!). If your own faction does not have enough silver, other factions that have set HELP SILVER to your own faction will also help (see here). Units that move must be supplied where they arrive. Silver, which was previously reserved, is also used for unit maintenance. Without enough silver, people will starve (see below).