Racial skill modifiers
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The different races have, in addition to their special abilities, different recruitment costs and modifiers on their skills. These are summarised in this table. In the report, these modifiers are already taken into account, which means that the effective level is always displayed.
Skill | dwarves | orcs | elves | cats | demons | halflings | humans | goblins | insects | trolls | aqua. |
---|---|---|---|---|---|---|---|---|---|---|---|
recruitment | 110 | 70 | 130 | 90 | 150 | 80 | 75 | 40 | 80 | 90 | 80 |
hit points | 24 | 24 | 18 | 20 | 50 | 18 | 20 | 16 | 24 | 30 | 20 |
nat. armour | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 2 | 1 | 0 |
regeneration | 5% | 5% | 5% | 5% | 7.5% | 5% | 5% | 10% | 5% | 7.5% | 5% |
resist Magic | 5 | -5 | 10 | 0 | 15 | 5 | 0 | -5 | 5 | 10 | 0 |
alchemy | 0 | +1 | -1 | -1 | +2 | 0 | 0 | +1 | 0 | 0 | 0 |
crossbow | 0 | 0 | 0 | 0 | 0 | +1 | 0 | 0 | +1 | 0 | 0 |
endurance | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
mining | +2 | +1 | -2 | -2 | 0 | +1 | 0 | +1 | +1 | +2 | -2 |
bow | -1 | 0 | +2 | 0 | 0 | -1 | 0 | 0 | -2 | -2 | 0 |
masonry | +2 | +1 | -1 | -1 | 0 | +1 | 0 | +1 | +2 | +2 | -1 |
trade | +1 | -3 | 0 | 0 | -3 | +2 | +1 | -1 | -1 | 0 | +2 |
melee | +1 | 0 | 0 | 0 | +1 | -1 | 0 | 0 | -1 | +1 | 0 |
forestry | -1 | +1 | 0 | 0 | +1 | 0 | 0 | 0 | +1 | 0 | 0 |
catapult | +2 | 0 | -2 | -1 | 0 | -1 | 0 | +1 | 0 | +2 | 0 |
herbalism | -2 | -2 | +2 | +1 | -3 | +2 | -1 | 0 | +1 | -1 | 0 |
magic | -2 | -1 | +1 | 0 | +1 | 0 | 0 | -1 | 0 | 0 | 0 |
taming | -2 | -1 | +1 | 0 | -3 | -1 | 0 | 0 | -3 | -1 | 0 |
riding | -2 | 0 | 0 | 0 | -1 | -1 | 0 | 0 | -3 | -2 | 0 |
armoursmithing | +2 | +1 | -1 | -1 | 0 | 0 | 0 | 0 | +2 | +2 | -1 |
shipcraft | -1 | -1 | -1 | -1 | -1 | -1 | +1 | -2 | 0 | -1 | +3 |
sailing | -2 | -1 | -1 | -2 | -1 | -2 | +1 | -2 | 0 | -1 | +3 |
espionage | 0 | -1 | 0 | +2 | 0 | +1 | 0 | 0 | 0 | -3 | 0 |
polearm | 0 | 0 | 0 | 0 | +1 | -1 | 0 | 0 | +1 | 0 | 0 |
quarrying | +2 | +1 | -1 | -1 | 0 | 0 | 0 | 0 | 0 | +2 | 0 |
taxation | +1 | +1 | 0 | +1 | +1 | -1 | 0 | 0 | 0 | +1 | 0 |
roadwork | +2 | 0 | -1 | -1 | 0 | +1 | 0 | -2 | -1 | +2 | -1 |
tactics | 0 | +1 | 0 | 0 | -1 | 0 | 0 | -2 | -1 | -1 | 0 |
stealth | -1 | 0 | +1 | +1 | +1 | +1 | 0 | +1 | -1 | -3 | 0 |
entertainment | -1 | -2 | 0 | 0 | -3 | +1 | 0 | -1 | -2 | -1 | 0 |
weaponsmithing | +2 | +2 | 0 | 0 | +1 | 0 | 0 | 0 | 0 | 0 | 0 |
cartmaking | 0 | -1 | 0 | 0 | -2 | +2 | 0 | -1 | 0 | 0 | 0 |
perception | 0 | 0 | +1 | +2 | +1 | +1 | 0 | 0 | +1 | -1 | 0 |
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