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The different [[Special:MyLanguage/Rassen|races]] have, in addition to their special abilities, different recruitment costs and modifiers on their [[Special:MyLanguage/Talente|skills]]. These are summarised in this table. In the report, these modifiers are already taken into account, which means that the effective level is always displayed. | The different [[Special:MyLanguage/Rassen|races]] have, in addition to their special abilities, different recruitment costs and modifiers on their [[Special:MyLanguage/Talente|skills]]. These are summarised in this table. In the report, these modifiers are already taken into account, which means that the effective level is always displayed. | ||
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{| class="wikitable sortable zebra center_content" | {| class="wikitable sortable zebra center_content" | ||
|+ Racial skill modifiers | |+ Racial skill modifiers | ||
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| 0 || 0 || +1 || +2 || +1 || +1 || 0 || 0 || +1 || -1 || 0 | | 0 || 0 || +1 || +2 || +1 || +1 || 0 || 0 || +1 || -1 || 0 | ||
|} | |} | ||
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{{weiter|Talente}} | {{weiter|Talente}} | ||
[[Kategorie:Regeln{{#translation:}}]] | [[Kategorie:Regeln{{#translation:}}]] | ||
[[Kategorie:Rassen{{#translation:}}{{#translation:}}]] | [[Kategorie:Rassen{{#translation:}}{{#translation:}}]] |
Version vom 23. März 2024, 19:27 Uhr
The different races have, in addition to their special abilities, different recruitment costs and modifiers on their skills. These are summarised in this table. In the report, these modifiers are already taken into account, which means that the effective level is always displayed.
Skill | dwarves | orcs | elves | cats | demons | halflings | humans | goblins | insects | trolls | aqua. |
---|---|---|---|---|---|---|---|---|---|---|---|
recruitment | 110 | 70 | 130 | 90 | 150 | 80 | 75 | 40 | 80 | 90 | 80 |
hit points | 24 | 24 | 18 | 20 | 50 | 18 | 20 | 16 | 24 | 30 | 20 |
nat. armour | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 2 | 1 | 0 |
regeneration | 5% | 5% | 5% | 5% | 7.5% | 5% | 5% | 10% | 5% | 7.5% | 5% |
resist Magic | 5 | -5 | 10 | 0 | 15 | 5 | 0 | -5 | 5 | 10 | 0 |
alchemy | 0 | +1 | -1 | -1 | +2 | 0 | 0 | +1 | 0 | 0 | 0 |
crossbow | 0 | 0 | 0 | 0 | 0 | +1 | 0 | 0 | +1 | 0 | 0 |
endurance | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
mining | +2 | +1 | -2 | -2 | 0 | +1 | 0 | +1 | +1 | +2 | -2 |
bow | -1 | 0 | +2 | 0 | 0 | -1 | 0 | 0 | -2 | -2 | 0 |
masonry | +2 | +1 | -1 | -1 | 0 | +1 | 0 | +1 | +2 | +2 | -1 |
trade | +1 | -3 | 0 | 0 | -3 | +2 | +1 | -1 | -1 | 0 | +2 |
melee | +1 | 0 | 0 | 0 | +1 | -1 | 0 | 0 | -1 | +1 | 0 |
forestry | -1 | +1 | 0 | 0 | +1 | 0 | 0 | 0 | +1 | 0 | 0 |
catapult | +2 | 0 | -2 | -1 | 0 | -1 | 0 | +1 | 0 | +2 | 0 |
herbalism | -2 | -2 | +2 | +1 | -3 | +2 | -1 | 0 | +1 | -1 | 0 |
magic | -2 | -1 | +1 | 0 | +1 | 0 | 0 | -1 | 0 | 0 | 0 |
taming | -2 | -1 | +1 | 0 | -3 | -1 | 0 | 0 | -3 | -1 | 0 |
riding | -2 | 0 | 0 | 0 | -1 | -1 | 0 | 0 | -3 | -2 | 0 |
armoursmithing | +2 | +1 | -1 | -1 | 0 | 0 | 0 | 0 | +2 | +2 | -1 |
shipcraft | -1 | -1 | -1 | -1 | -1 | -1 | +1 | -2 | 0 | -1 | +3 |
sailing | -2 | -1 | -1 | -2 | -1 | -2 | +1 | -2 | 0 | -1 | +3 |
espionage | 0 | -1 | 0 | +2 | 0 | +1 | 0 | 0 | 0 | -3 | 0 |
polearm | 0 | 0 | 0 | 0 | +1 | -1 | 0 | 0 | +1 | 0 | 0 |
quarrying | +2 | +1 | -1 | -1 | 0 | 0 | 0 | 0 | 0 | +2 | 0 |
taxation | +1 | +1 | 0 | +1 | +1 | -1 | 0 | 0 | 0 | +1 | 0 |
roadwork | +2 | 0 | -1 | -1 | 0 | +1 | 0 | -2 | -1 | +2 | -1 |
tactics | 0 | +1 | 0 | 0 | -1 | 0 | 0 | -2 | -1 | -1 | 0 |
stealth | -1 | 0 | +1 | +1 | +1 | +1 | 0 | +1 | -1 | -3 | 0 |
entertainment | -1 | -2 | 0 | 0 | -3 | +1 | 0 | -1 | -2 | -1 | 0 |
weaponsmithing | +2 | +2 | 0 | 0 | +1 | 0 | 0 | 0 | 0 | 0 | 0 |
cartmaking | 0 | -1 | 0 | 0 | -2 | +2 | 0 | -1 | 0 | 0 | 0 |
perception | 0 | 0 | +1 | +2 | +1 | +1 | 0 | 0 | +1 | -1 | 0 |
Continue reading: | Talente |