Translations:Rassen/20/en: Unterschied zwischen den Versionen
Aus Eressea
Zur Navigation springenZur Suche springen
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
(Eine dazwischenliegende Version desselben Benutzers wird nicht angezeigt) | |||
Zeile 1: | Zeile 1: | ||
* Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers -1. | * Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers they get -1. | ||
* Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer | * Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer skill halving according to the normal [[Special:MyLanguage/Hunger|starvation]] rule. | ||
* Hibernation: During the winter months of | * Hibernation: During the winter months of hearth fire, icewind and snowbane, insects can only recruit in deserts. However, [[Special:MyLanguage/Liste der Talente|alchemists]] can produce a [[Special:MyLanguage/Tränke|potion]] of "nest warmth" that makes recruitment in other terrains possible. | ||
* Carapace Armor: Insects are protected by their natural armor. This natural armour will be halved if the insects are wearing additional | * Carapace Armor: Insects are protected by their natural armor. This natural armour will be halved if the insects are wearing additional armor. (see this [[Special:MyLanguage/Kriegstabellen#Rasseneigenschaften|combat table]]). | ||
* Tacticians: Insects get a bonus on [[Special:MyLanguage/Taktik|tactics]] skill when appearing in | * Tacticians: Insects get a bonus on the [[Special:MyLanguage/Taktik|tactics]] skill when appearing in large numbers. An insect tactician gets (log<sub>10</sub> (amount of fighters in their army)) - 1 to their tactics skill. This can also result in a penalty if there are very few fighters! Mind that fighters in different [[Special:MyLanguage/GRUPPE|groups]] usually appear in different armies! | ||
* Nomad Traders: Insects can [[Special:MyLanguage/Geld#Handel|trade]] in deserts and swamps without needing | * Nomad Traders: Insects can [[Special:MyLanguage/Geld#Handel|trade]] in deserts and swamps without needing castles. | ||
Aktuelle Version vom 5. März 2024, 10:47 Uhr
- Cold Blooded: In deserts and swamps, insects get +1 on all skills they still have at least at 1, in mountains and glaciers they get -1.
- Summer Creatures: Insects cannot enter glaciers and cannot be recruited there. Insects that nevertheless enter a glacier lose hit points and suffer skill halving according to the normal starvation rule.
- Hibernation: During the winter months of hearth fire, icewind and snowbane, insects can only recruit in deserts. However, alchemists can produce a potion of "nest warmth" that makes recruitment in other terrains possible.
- Carapace Armor: Insects are protected by their natural armor. This natural armour will be halved if the insects are wearing additional armor. (see this combat table).
- Tacticians: Insects get a bonus on the tactics skill when appearing in large numbers. An insect tactician gets (log10 (amount of fighters in their army)) - 1 to their tactics skill. This can also result in a penalty if there are very few fighters! Mind that fighters in different groups usually appear in different armies!
- Nomad Traders: Insects can trade in deserts and swamps without needing castles.