Talentmodifikatoren

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Version vom 4. Mai 2008, 16:04 Uhr von Holbrook (Diskussion | Beiträge)
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Talent Zwerge Orks Elfen Katzen Dämonen Halblinge Menschen Goblins Insekten Trolle Meermenschen
Rekrutierungskosten 110 70 130 90 150 80 75 40 80 90 80
Trefferpunkte 24 24 18 20 50 18 20 16 24 30 20
nat. Rüstung 0 0 0 0 2 0 0 0 2 1 0
Magieresistenz 5 -5 10 0 15 5 0 -5 5 10 0
Alchemie 0 +1 -1 -1 +2 0 0 +1 0 0 0
Armbrustschießen 0 0 0 0 0 +1 0 0 +1 0 0
Ausdauer 0 0 0 0 0 0 0 0 0 0 0
Bergbau +2 +1 -2 -2 0 +1 0 +1 +1 +2 -2
Bogenschießen -1 0 +2 0 0 -1 0 0 -2 -2 0
Burgenbau +2 +1 -1 -1 0 +1 0 +1 +2 +2 -1
Handeln +1 -3 0 0 -3 +2 +1 -1 -1 0 +2
Hiebwaffen +1 0 0 0 +1 -1 0 0 -1 +1 0
Holzfällen -1 +1 0 0 +1 0 0 0 +1 0 0
Katapultbedienung +2 0 -2 -1 0 -1 0 +1 0 +2 0
Kräuterkunde -2 -2 +2 +1 -3 +2 -1 0 +1 -1 0
Magie -2 -1 +1 0 +1 0 0 -1 0 0 0
Pferdedressur -2 -1 +1 0 -3 -1 0 0 -3 -1 0
Reiten -2 0 0 0 -1 -1 0 0 -3 -2 0
Rüstungsbau +2 +1 -1 -1 0 0 0 0 +2 +2 -1
Schiffbau -1 -1 -1 -1 -1 -1 +1 -2 0 -1 +3
Segeln -2 -1 -1 -2 -1 -2 +1 -2 0 -1 +3
Spionage 0 -1 0 +2 0 +1 0 0 0 -3 0
Stangenwaffen 0 0 0 0 +1 -1 0 0 +1 0 0
Steinbau +2 +1 -1 -1 0 0 0 0 0 +2 0
Steuereintreiben +1 +1 0 +1 +1 -1 0 0 0 +1 0
Straßenbau +2 0 -1 -1 0 +1 0 -2 -1 +2 -1
Taktik 0 +1 0 0 -1 0 0 -2 -1 -1 0
Tarnung -1 0 +1 +1 +1 +1 0 +1 -1 -3 0
Unterhaltung -1 -2 0 0 -3 +1 0 -1 -2 -1 0
Waffenbau +2 +2 0 0 +1 0 0 0 0 0 0
Wagenbau 0 -1 0 0 -2 +2 0 -1 0 0 0
Wahrnehmung 0 0 +1 +2 +1 +1 0 0 +1 -1 0