Translations:Burg/7/en: Unterschied zwischen den Versionen
Aus Eressea
Zur Navigation springenZur Suche springen
Keine Bearbeitungszusammenfassung |
adjusted the translation to closer reflect the German text |
||
Zeile 1: | Zeile 1: | ||
* The " | * The unit "Thor's Builders" has 20 persons with Masonry level 1 and 100 stones. Due to its skill level and the number of people in the unit, it has 20 production points which allows it to increase a castle's size by a number dependent on the required level for the castle. | ||
* When this unit starts to build a new castle, it can build 10 size units on the first turn: for the foundations and the tradepost, the | * When this unit starts to build a new castle, it can build 10 size units on the first turn: for the foundations and the tradepost, the required level in Masonry is 1; to build 1 size unit, 1 production point is required, so the unit first builds the tradepost up to size 10, which makes this building a fortification. There are then 10 production points left, but they are lost because the minimum Masonry level required for fortifications is 2. | ||
* If the unit has a level 2 in | * If the unit has a level 2 in Masonry, it starts with 40 production points, 10 are needed for fortification. It will then use the remaining 30 production points to improve the fortification in the same turn. However, a minimum skill of 2 also means that 2 production points must be spent per stone. So, the fortification is increased by 15 stones and a size 25 fortification will have been built at the end of the week. | ||
* With skill level 2, builders will, in 2 additional weeks, enlarge the fortification to size 50, creating a tower | * With skill level 2, builders will, in 2 additional weeks, enlarge the fortification to size 50, creating a tower. They will not be able to enlarge the tower, through, due to the new required minimum level of 3. |
Version vom 28. Februar 2024, 09:43 Uhr
- The unit "Thor's Builders" has 20 persons with Masonry level 1 and 100 stones. Due to its skill level and the number of people in the unit, it has 20 production points which allows it to increase a castle's size by a number dependent on the required level for the castle.
- When this unit starts to build a new castle, it can build 10 size units on the first turn: for the foundations and the tradepost, the required level in Masonry is 1; to build 1 size unit, 1 production point is required, so the unit first builds the tradepost up to size 10, which makes this building a fortification. There are then 10 production points left, but they are lost because the minimum Masonry level required for fortifications is 2.
- If the unit has a level 2 in Masonry, it starts with 40 production points, 10 are needed for fortification. It will then use the remaining 30 production points to improve the fortification in the same turn. However, a minimum skill of 2 also means that 2 production points must be spent per stone. So, the fortification is increased by 15 stones and a size 25 fortification will have been built at the end of the week.
- With skill level 2, builders will, in 2 additional weeks, enlarge the fortification to size 50, creating a tower. They will not be able to enlarge the tower, through, due to the new required minimum level of 3.