Translations:Burg/7/en: Unterschied zwischen den Versionen
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* The unit "Thor's Builders" has 20 persons with | * The unit "Thor's Builders" has 20 persons with masonry level 1 and 100 stones. Due to its skill level and the number of people in the unit, it has 20 production points which allows it to increase a castle's size by a number dependent on the required level for the castle. | ||
* When this unit starts to build a new castle, it can build 10 size units on the first turn: for the foundations and the tradepost, the required level in | * When this unit starts to build a new castle, it can build 10 size units on the first turn: for the foundations and the tradepost, the required level in masonry is 1; to build 1 size unit, 1 production point is required, so the unit first builds the tradepost up to size 10, which makes this building a fortification. There are then 10 production points left, but they are lost because the minimum masonry level required for fortifications is 2. | ||
* If the unit has a level 2 in | * If the unit has a level 2 in masonry, it starts with 40 skill points; 10 are needed for the fortification. It will then use the remaining 30 points to improve the fortification in the same turn. However, a minimum skill of 2 also means that 2 production points must be spent per stone. So, the fortification is increased by 15 stones and a size 25 fortification will have been built at the end of the week. | ||
* With skill level 2, builders will, in 2 additional weeks, enlarge the fortification to size 50, creating a tower. They will not be able to enlarge the tower, | * With skill level 2, builders will, in 2 additional weeks, enlarge the fortification to size 50, creating a tower. They will not be able to enlarge the tower, though, due to the new required minimum level of 3. |
Aktuelle Version vom 12. März 2024, 11:43 Uhr
- The unit "Thor's Builders" has 20 persons with masonry level 1 and 100 stones. Due to its skill level and the number of people in the unit, it has 20 production points which allows it to increase a castle's size by a number dependent on the required level for the castle.
- When this unit starts to build a new castle, it can build 10 size units on the first turn: for the foundations and the tradepost, the required level in masonry is 1; to build 1 size unit, 1 production point is required, so the unit first builds the tradepost up to size 10, which makes this building a fortification. There are then 10 production points left, but they are lost because the minimum masonry level required for fortifications is 2.
- If the unit has a level 2 in masonry, it starts with 40 skill points; 10 are needed for the fortification. It will then use the remaining 30 points to improve the fortification in the same turn. However, a minimum skill of 2 also means that 2 production points must be spent per stone. So, the fortification is increased by 15 stones and a size 25 fortification will have been built at the end of the week.
- With skill level 2, builders will, in 2 additional weeks, enlarge the fortification to size 50, creating a tower. They will not be able to enlarge the tower, though, due to the new required minimum level of 3.